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BitmapData Blur Effect

First things first. Lets start off buy plugging all the places that I got references and tutorials from.

Pixel Hive Design
http://www.pixelhivedesign.com/tutorials/Realistic+Flash+Water+Effect/
-perlin noise filter effect

Lifeteam Blog
http://www.lifeztream.com/blog/?p=99&language=en
-gave me the idea

EveryDayFlash blog
http://www.everydayflash.com/blog/index.php/tutorials/reflection-effect/
-how to create reflection with bitmapData

 

Ok so I’m going to run over the the bitmapData effects thing I uploaded a few days ago. I’m not going to run over the entire code right now but I will explain how it works. My ultimate goal with this is to create a game engine that allows me to put in post filters like blooms and water ripples in flash. There has not really been a lot of flash games that use bitmap filters. We’re slowly starting to see some now but for the most part its something that has been too slow in the past.

Read more...

Attachments:
Download this file (blurEffect_source.zip)BlurEffect_source[source]331 Kb

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Last Updated ( Friday, 24 July 2009 15:04 )
 

Life Tip #1

Life Tip:

hubbaBubbaGumIn order to save money on gum always keep an empty pack of the gum on you. That way when someone sees you have a piece of gum and they explain to you that they would also enjoy a piece of gum; you can respond by taking the empty pack out and saying "Oops I must have just had the last piece".

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Last Updated ( Wednesday, 08 April 2009 20:21 )
 

April 06, 2009

Aggg so frustrated... I wrote a giant blog but my session timed out or somthing so I have to retype everything... Not gonna happen so I'll just post what I'm working on and retype the rest later...

Some awesome Flash bitmapData effects stuff


Click on the awesome screenshot to see it in action!

I will post the source and what kinda stuff I found out in the next blog! Any maybe retype my big rant haha

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Last Updated ( Tuesday, 07 April 2009 15:40 )